sön. sep 7th, 2025

Every summer, Indianapolis transforms into the heartbeat of the tabletop gaming world. Gen Con isn’t just a convention—it’s where players, publishers, and creators gather to preview the future of board games. In 2025, dozens of games will make their debut, but three titles are already standing out from the pack: Shadow Cards, Three Witches, and Rowdy Partners.

Shadow Cards – the game that hides in the dark

Publisher: Not yet revealed

Style: Asymmetric card game with a push-your-luck twist

Shadow Cards is a game built on secrecy and risk. Players construct hidden combinations of creatures, rituals, and dangerous alliances. The thrill comes from deciding when to keep pushing forward—gaining strength in secrecy—or when to ease off before exposure ruins everything. Points only count if you remain undetected until the end, which means body language and bluffing are just as critical as the cards themselves.

Fans of quick deduction and bluff-heavy games may find themselves particularly drawn to this one, but its added complexity and moody atmosphere promise something deeper and more strategic.

Three Witches – worker placement with a dark fairytale twist

Publisher: Green Cauldron Games

Style: Worker placement meets narrative campaign

Three Witches places players in a gothic world where three spellcasters compete through resource collection, limited worker assignments, and evolving strategy. While the foundations echo classics of the genre, the real innovation lies in its narrative campaign. Each witch shapes the game differently as the board itself evolves over time, creating scenarios where no two plays feel the same.

With artwork that resembles a beautifully eerie storybook, it blends strategy with unfolding storytelling. If you’ve enjoyed games that mix strong mechanics with world-building, this will feel like a rich new direction.

Rowdy Partners – a saloon full of chaos and laughter

Publisher: Dusty Spurs Studio

Style: Party game with bluffing and team play

Rowdy Partners trades strategy for pure energy. Players dive into a raucous Western saloon brimming with unexpected twists, alliances, and betrayals. Quick duels, sudden rule changes, and unpredictable surprises fuel plenty of laughter and chaos. This is not a game for careful calculators—it’s for late-night tables where the louder and wilder, the better.

What these games tell us about 2025

Together, these three games highlight where the tabletop industry is heading. Players can expect:

  • Blending story and mechanics: Games are increasingly weaving narrative arcs into strategy.
  • More social interaction: Bluffing, alliances, and reading opponents are becoming central features.
  • Broad emotional range: From tense secrecy, to deep world-building, to loud party energy.

Looking ahead

When the doors of Gen Con 2025 open, visitors will find a world of different experiences to fit every mood.

  1. If you crave secrecy and tension—Shadow Cards awaits.
  2. If you want a deep, evolving tale—Three Witches will cast its spell.
  3. If it’s laughter and chaos you’re after—Rowdy Partners will keep the saloon rocking.

Rather than choosing between brains, story, or sheer fun, this new wave of games promises a balance of all three. It’s an exciting glimpse at how designers are pushing the boundaries of what tabletop experiences can be.

Your turn: Which table would you sit at first—the shadows, the spells, or the saloon?